| Status | Works |
| Game Type | Windows |
| System | Kazeta+ |
| Runtime | Windows 1.2 |
| Store | Store Link |
| DRM | DRM-Free |
| Compression | ❌ Untested |
The game runs at a low framerate on my Geekom A5.
Name=Grave Quest Id=grave-quest Exec=./"Grave Quest"/GraveQuest.exe Icon=gravequest.png Runtime=windows
| Status | Works |
| Game Type | Emulated |
| System | Kazeta+ |
| Runtime | Emulator |
| Store | N/A |
| DRM | DRM-Free |
| Compression | ❌ Untested |
Using dolphin runtime downloaded from kazeta+ menu.
burned into mini-dvd and loaded with a usb dvd drive.
Name=The Legend of Zelda Wind Waker Id=ZeldaWindWakerGC Exec="Legend of Zelda, The - The Wind Waker (Europe) (En,Fr,De,Es,It).rvz" Icon=icon.png Runtime=dolphin
| Status | Works |
| Game Type | Windows |
| System | Kazeta+ |
| Runtime | Windows 1.0 |
| Store | Store Link |
| DRM | DRM-Free |
| Compression | ❌ Untested |
| Status | Works |
| Game Type | Windows |
| System | Kazeta+ |
| Runtime | Windows 1.0 |
| Store | Store Link |
| DRM | DRM-Free |
| Compression | ❌ Untested |
| Status | Works |
| Game Type | Windows |
| System | Kazeta+ |
| Runtime | Windows 1.0 |
| Store | Store Link |
| DRM | DRM-Free |
| Compression | ❌ Untested |
| Status | Works |
| Game Type | Linux |
| System | Kazeta+ |
| Runtime | Linux 1.1 |
| Store | Store Link |
| DRM | DRM-Free |
| Compression | ✅ Yes (240 MB uncompressed vs. 200 MB compressed as LZMA) |
Works out-of-the-box. However, the D-pad input is inverted with the native Linux version. You can either use the Windows version as a workaround, or use a custom InputPlumber profile with Kazeta+.
Name=Dudelings Id=dudelings Exec=dudelings/dudelings_linux_build.x86_64 Icon=dudelings/icon.png Runtime=linux-1.1 Controller=dpad-reversal.yaml
| Status | Works |
| Game Type | Windows |
| System | Kazeta |
| Runtime | Windows 1.0 |
| Store | Store Link |
| DRM | DRM-Free |
| Compression | ❌ Untested |
Copy game files after gog installation to a folder "game"
Name=Disney Illusion Island Id=DisneyIllusionIsland Exec="game/Disney Illusion Island.exe" Icon=icon.png Runtime=windows
| Status | Works |
| Game Type | Windows |
| System | Kazeta |
| Runtime | Windows 1.0 |
| Store | Store Link |
| DRM | DRM-Free |
| Compression | ❌ Untested |
GOG versión Working perfectly. Just put the installed files inside a "game" folder.
Name=The Last Faith Id=TheLastFaith Exec="game/The Last Faith.exe" Icon=icon.png Runtime=windows
| Status | Works |
| Game Type | Windows |
| System | Kazeta |
| Runtime | Windows 1.0 |
| Store | Store Link |
| DRM | DRM-Free |
| Compression | ❌ Untested |
create a folder called "game" and put inside all files after the gog installation.
Name=Metal Slug Tactics Id=MetalSlugTactics Exec="game/Metal Slug Tactics.exe" Icon=icon.png Runtime=windows
| Status | Works with Tweaks |
| Game Type | Windows |
| System | Kazeta+ |
| Runtime | Windows 1.2 |
| Store | Store Link |
| DRM | DRM: Goldberg, Steamless |
| Compression | ✅ Yes (3.1 GB uncompressed; 2.5 GB when using LZMA compression.) |
Requires the following:
- Goldberg
- Steamless
- the Windows 1.2 runtime, since SA2 requires the waitforexitandrun Proton verb
Only tested with Kazeta+, but it should work with vanilla Kazeta as well.
If you really want to go through the hassle of getting this to work, here's how it goes...
steam_api.dll from the root of the extracted folder and overwrite the existing DLL file in the SA2 game directory.sonic2app.exe binary from the SA2 game directory.sonic2app.exe.unpacked.exe will appear next to sonic2app.exe. Remove the old sonic2app.exe file, and rename the new sonic2app.exe.unpacked.exe to sonic2app.exe.-q at the end of the Exec= line of your .kzi file.See this Steam discussion thread for more details.
Name=Sonic Adventure 2 Id=sonic-adventure-2 Exec=sa2/Launcher.exe -q Icon=sa2/icon.png Runtime=windows-1.2
| Status | Works |
| Game Type | Windows |
| System | Kazeta+ |
| Runtime | Windows 1.1 |
| Store | Store Link |
| DRM | DRM-Free |
| Compression | ❌ Untested |
The Windows release works, but I can't get the Linux version to run. I recommend creating a "portable.txt" file in the same folder as the executable.
Name=Gopher64 Id=gopher64 Exec=gopher64-windows-x86_64.exe Icon=icon.png GamescopeOptions=--filter pixel Runtime=windows
| Status | Works |
| Game Type | Linux |
| System | Kazeta+ |
| Runtime | None |
| Store | Store Link |
| DRM | DRM-Free |
| Compression | ❌ Untested |
The game works as intended, but there is no controller support at the time of this report so a custom InputPlumber profile is recommended for controller-users.
Name=OPEN LOCO Id=open-loco Exec=content/openloco/OPENLOCOLX.x86_64 Icon=remakeicon.png
| Status | Works with Tweaks |
| Game Type | Emulated |
| System | Kazeta+ |
| Runtime | Windows 1.1 |
| Store | Store Link |
| DRM | DRM-Free |
| Compression | ❌ Untested |
The game doesn't run on the Nintendo 64 runtime, but it does run under the Windows release of Gopher64: https://github.com/gopher64/gopher64 (The Linux version doesn't seem to launch at all no matter what I try so feel free to experiment with that.)
You'll need to create an empty text file titled "portable.txt" in the same folder as the Gopher64 executable if you want controller support. Then with a controller plugged into your main PC, launch Gopher64 through Proton (Wine on its own doesn't load the GUI font) and under 'Controller Config' select 'XInput Controller #1'. You can also add controllers to the remaining three players here if you plan on playing the game with others. You can also edit the new "config.json" file in the newly created path '(Name of cartridge)/portable_data/config' manually to force nonexistent players for future-proofing your game.
Name=NFL Quarterback Club 99 Id=nfl-quarterback-club-99 Exec=gopher64-windows-x86_64.exe NFLQuarterbackClub99.z64 Icon=icon.png GamescopeOptions=--filter pixel Runtime=windows
| Status | Borked |
| Game Type | Windows |
| System | Kazeta+ |
| Runtime | Windows 1.2 |
| Store | Store Link |
| DRM | DRM: Goldberg |
| Compression | ❌ Untested |
Even with Goldberg, the game will shut itself off after a few seconds.
| Status | Partially Works |
| Game Type | Windows |
| System | Kazeta+ |
| Runtime | Windows 1.2 |
| Store | Store Link |
| DRM | DRM: Goldberg |
| Compression | ❌ Untested |
It technically runs with Goldberg, but will hang on the title screen. The game will attempt to "log in" but will stay in a infinite loop.
| Status | Works |
| Game Type | Linux |
| System | Kazeta |
| Runtime | Linux 1.0 |
| Store | Store Link |
| DRM | DRM-Free |
| Compression | ❌ Untested |
The game runs completely fine. A keyboard is required unless you use third-party software to remap the controls.
Name=Phantasy Star Online Remake Id=phantasy-star-online-remake Exec=content/PSORM_Promo_0.2_Linux.x86 Icon=icon.png Runtime=linux
| Status | Borked |
| Game Type | Windows |
| System | Kazeta+ |
| Runtime | None |
| Store | Store Link |
| DRM | DRM: Anti-Cheat Present |
| Compression | ❌ Untested |
The game needs to be launched through Steam. There is no way to play the game offline at the time of writing this report.
Name=Sonic Rumble Id=sonic-rumble Exec=steam -tenfoot Icon=icon.png
| Status | Works |
| Game Type | Emulated |
| System | Kazeta |
| Runtime | Emulator |
| Store | Store Link |
| DRM | DRM-Free |
| Compression | ❌ Untested |
Tested with version A2 using the Nintendo 64 runtime. Since this is hack of Super Mario 64, you'll need to patch your own rom.
Name=B3313 Id=b3313 Exec="b3313 unabandoned [a2 anniversary edition].z64" Icon=icon.png GamescopeOptions=--filter pixel Runtime=nintendo64
| Status | Works with Tweaks |
| Game Type | Windows |
| System | Kazeta |
| Runtime | None |
| Store | Store Link |
| DRM | DRM-Free |
| Compression | ❌ Untested |
The game was tested using 86Box with the Windows XP section of 'Ashthorne Gaming's Obscure Cartridges Guide' in the resources. The game probably would run through just the Windows runtime but the MIDI music won't play.
Name=Retro Fighter Id=retro-fighter Exec=./content/86Box-NDR-Linux-x86_64-b8014.AppImage Icon=icon.png GamescopeOptions=--fullscreen Runtime=
| Status | Partially Works |
| Game Type | Windows |
| System | Kazeta |
| Runtime | Windows 1.0 |
| Store | Store Link |
| DRM | DRM: Goldberg |
| Compression | ❌ Untested |
Could not get cutscene video to play, can be bypassed by pressing button
| Status | Works |
| Game Type | Windows |
| System | Kazeta |
| Runtime | Windows 1.0 |
| Store | Store Link |
| DRM | DRM-Free |
| Compression | ❌ Untested |
| Status | Works |
| Game Type | Emulated |
| System | Kazeta |
| Runtime | Emulator |
| Store | Store Link |
| DRM | DRM-Free |
| Compression | ❌ Untested |
The game runs perfectly with the megadrive-1.0.kzr runtime. It's awesome, baby!
Name=Dick Vitale's "Awesome Baby" College Hoops Id=dick-vitales-awesome-baby-college-hoops Exec="Dick Vitale's Awesome Baby! College Hoops.bin" Icon=icon.png GamescopeOptions=--filter pixel --scaler integer Runtime=megadrive
| Status | Works |
| Game Type | Windows |
| System | Kazeta |
| Runtime | Windows 1.0 |
| Store | Store Link |
| DRM | DRM: Goldberg, Steamless |
| Compression | ❌ Untested |
The game runs fine, even after manually installing mods from Nexus. The version used was an older one closer to around the Early Access release.
Name=Palworld Id=palworld140 Exec=Palworld/Palworld.exe Icon=icon.png Runtime=windows
| Status | Works |
| Game Type | Linux |
| System | Kazeta |
| Runtime | None |
| Store | Store Link |
| DRM | DRM-Free |
| Compression | ❌ Untested |
| Status | Works |
| Game Type | Linux |
| System | Kazeta |
| Runtime | None |
| Store | Store Link |
| DRM | DRM-Free |
| Compression | ❌ Untested |
| Status | Works |
| Game Type | Windows |
| System | Kazeta |
| Runtime | Windows 1.0 |
| Store | Store Link |
| DRM | DRM-Free |
| Compression | ❌ Untested |
| Status | Works |
| Game Type | Windows |
| System | Kazeta |
| Runtime | Windows 1.0 |
| Store | Store Link |
| DRM | DRM-Free |
| Compression | ❌ Untested |
Works with Grim Fandango Remastered HD mod - see https://hexagon.codes/grimhd
| Status | Works |
| Game Type | Linux |
| System | Kazeta |
| Runtime | None |
| Store | N/A |
| DRM | DRM-Free |
| Compression | ❌ Untested |
Works, altough no sound can be heard but im assuming thats a problem on my end!
| Status | Borked |
| Game Type | Linux |
| System | Kazeta |
| Runtime | Windows 1.0 |
| Store | Store Link |
| DRM | Unknown |
| Compression | ❌ Untested |
This game genuinely has the most advanced Steam DRM I have ever seen. I assume it's for anti-cheat purposes. I cannot get this game playable AT ALL. Linux, Windows, even the Switch port doesn't work. Cursed game. I've tried everything. Good luck.
| Status | Borked |
| Game Type | Windows |
| System | Kazeta |
| Runtime | Windows 1.0 |
| Store | Store Link |
| DRM | Unknown |
| Compression | ❌ Untested |
Boots with major graphical issues. Flickering polygons every frame. Unplayable.
| Status | Borked |
| Game Type | Windows |
| System | Kazeta |
| Runtime | Windows 1.0 |
| Store | Store Link |
| DRM | Unknown |
| Compression | ❌ Untested |
If you install the included .NET runtime and run the launcher through Launcher/LariLauncher.exe --skip-launcher, it boots, but on the Geekom A5 it has so many visual errors that the game is unplayable.
| Status | Borked |
| Game Type | Windows |
| System | Kazeta |
| Runtime | Windows 1.0 |
| Store | Store Link |
| DRM | Unknown |
| Compression | ❌ Untested |
Doesn't boot at all. 0024:err:module:import_dll Library UnityPlayer.dll (which is needed by L"G:\content\Patrick.exe") not found. Moving the game to the SD root did not work.
| Status | Borked |
| Game Type | Windows |
| System | Kazeta |
| Runtime | Any |
| Store | Store Link |
| DRM | Unknown |
| Compression | ❌ Untested |
Any, Needs mono to be installed on the local machine, and cannot be run portably.
| Status | Borked |
| Game Type | Windows |
| System | Kazeta |
| Runtime | Windows 1.0 |
| Store | Store Link |
| DRM | Unknown |
| Compression | ❌ Untested |
Doesn't boot at all.
| Status | Borked |
| Game Type | Windows |
| System | Kazeta |
| Runtime | Windows 1.0 |
| Store | Store Link |
| DRM | Unknown |
| Compression | ❌ Untested |
Hard crashes consistently in the middle of Chapter 4.
| Status | Borked |
| Game Type | Windows |
| System | Kazeta |
| Runtime | Windows 1.0 |
| Store | Store Link |
| DRM | Unknown |
| Compression | ❌ Untested |
Black screen. The game doesn't have any DRM, but it also doesn't work at all. I tried installing redists, no go. Still black screen.
| Status | Borked |
| Game Type | Windows |
| System | Kazeta |
| Runtime | Windows 1.0 |
| Store | Store Link |
| DRM | Unknown |
| Compression | ❌ Untested |
Doesn't boot at all.
| Status | Borked |
| Game Type | Windows |
| System | Kazeta |
| Runtime | Windows 1.0 |
| Store | Store Link |
| DRM | Unknown |
| Compression | ❌ Untested |
Even with registry stuff ported over, it gives an "unable to initialize graphics engine" error
| Status | Borked |
| Game Type | Windows |
| System | Kazeta |
| Runtime | Windows 1.0 |
| Store | Store Link |
| DRM | Unknown |
| Compression | ❌ Untested |
Gets to the first loading screen then crashes.
| Status | Borked |
| Game Type | Windows |
| System | Kazeta |
| Runtime | Windows 1.0 |
| Store | Store Link |
| DRM | Unknown |
| Compression | ❌ Untested |
Crashes at startup with 01c4:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA, 000000000011FEB0
| Status | Borked |
| Game Type | Windows |
| System | Kazeta |
| Runtime | Windows 1.0 |
| Store | Store Link |
| DRM | Unknown |
| Compression | ❌ Untested |
Doesn't boot at all.
| Status | Borked |
| Game Type | Windows |
| System | Kazeta |
| Runtime | Windows 1.0 |
| Store | Store Link |
| DRM | Unknown |
| Compression | ❌ Untested |
Doesn't boot at all.
| Status | Borked |
| Game Type | Windows |
| System | Kazeta |
| Runtime | Windows 1.0 |
| Store | Store Link |
| DRM | Unknown |
| Compression | ❌ Untested |
Completely breaks gamescope and only shows the very bottom left (?) of the frame. Boots, but unplayable because you can't see anything.
| Status | Borked |
| Game Type | Linux |
| System | Kazeta |
| Runtime | Linux 1.0 |
| Store | Store Link |
| DRM | Unknown |
| Compression | ❌ Untested |
Gives an "Could not create save path" error then closes.
| Status | Borked |
| Game Type | Windows |
| System | Kazeta |
| Runtime | Windows 1.0 |
| Store | Store Link |
| DRM | Unknown |
| Compression | ❌ Untested |
Doesn't boot at all.
| Status | Borked |
| Game Type | Windows |
| System | Kazeta |
| Runtime | Windows 1.0 |
| Store | Store Link |
| DRM | Unknown |
| Compression | ❌ Untested |
Doesn't boot at all.
| Status | Borked |
| Game Type | Linux |
| System | Kazeta |
| Runtime | Any |
| Store | Store Link |
| DRM | Unknown |
| Compression | ❌ Untested |
Any, The Linux build has no sound and controllers don't work. Windows version didn't work either but I don't remember why.
| Status | Borked |
| Game Type | Windows |
| System | Kazeta |
| Runtime | Windows 1.0 |
| Store | Store Link |
| DRM | Unknown |
| Compression | ❌ Untested |
Doesn't boot at all.
| Status | Borked |
| Game Type | Windows |
| System | Kazeta |
| Runtime | Windows 1.0 |
| Store | Store Link |
| DRM | Unknown |
| Compression | ❌ Untested |
Doesn't boot at all.
| Status | Partially Works |
| Game Type | Windows |
| System | Kazeta |
| Runtime | Windows 1.0 |
| Store | Store Link |
| DRM | Unknown |
| Compression | ❌ Untested |
Playable at 60fps at 720p gamescope with render scale at 75%. However, the analog triggers are percieved as the smallest possible amount of analog, meaning all vehicles accelerate at an undriveably slow speed. The controls cannot be remapped or changed due to Steam Input being used.